Paragon, the long-dead MOBA from Epic Games, is being given a new lease of life as Predecessor, after Omeda successfully raised $2.2 million to fund the project.
Predecessor will be based on assets from the Epic Games title and takes the form of a cross-platform, third-person MOBA. In case you weren’t aware, Paragon was cancelled in January 2018 after Epic attempted to cash in on the MOBA craze kick started by League of Legends from Riot Games.
Sadly, the game didn’t manage to sustain enough players and was ultimately canned, especially as the likes of Fortnite were quickly becoming the Next Big Thing. However, Epic later made Paragon assets available to other developers in July 2018.
For influencer Robbie Singh, the closure of Paragon was a major blow, as he had 50,000 followers who would frequently tune into his streams for the game. As such, Singh decided to form a team, Omega Studios, to rebuild the game, which is expected to launch in full next year.
I was getting bombarded by people in my community on my YouTube or my Twitter because it left a hole in our hearts. We were really upset we couldn’t play this game with our friends anymore. When they released the assets, we decided we were going to try to re-create this feeling that Paragon gave us, but in a way we wanted to build the game.
It really became this community effort. We were constantly streaming development on Twitch and bringing in people to test the game.
Omeda Studios has received plenty of support from its community, boasting 35,000 Discord members and 100,00 signups. The funding raised will help to double the size of the company and hire key additional staff, including senior gameplay programmers, Unreal Engine programmers, lead VFX artist, and technical artists.
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Predecessor will receive an early access period later this year.
[Source – VentureBeat]