Ghost hunters can get suited and booted for their latest adventures after it was confirmed that the Phasmophobia Halloween update would be rolling out today.
Now live on Steam, gamers can jump back into the world of ghost-hunting and explore all new content before the spooky real-world celebrations begin.
Called the Nightmare update, today’s Halloween patch adds new Ghosts to the game, as well as a fresh map to explore.
A message from the Phasmophobia team teases today: “We’ve had reports of paranormal activity near an old campsite. We need you to investigate as soon as possible to find out the cause of these ghostly sightings.
“New paranormal entities have also started to reveal themselves in several haunted locations.
“Be careful out there, the weather has become a lot more intense recently, and it may hinder your investigations.”
Fans of the horror game are most interested in the new encounters and map that can be played after installing the Nightmare update.
And according to the official patch notes, there are plenty of new entities to hunt down this week.
The good news is that all of these new ghost types have an increased chance to spawn for the duration of the Halloween event and currently include the following entities:
Meanwhile, all of these new ghosts can be found roaming around the Maple Lodge Campsite; a brand new medium-sized map featuring picnic areas, games, multiple tents, a log cabin and a haunted lake.
Maple Lodge Campsite includes more unique objects, higher object density and more visual detail.
The Phasmophobia team is planning on adding a more diverse range of objects and details to other maps in the future and have started with the Campsite in October.
In the future, other locations will receive a new truck mini-map design to be consistent with Maple Lodge Campsite
Other news regarding today’s Halloween update can be found listed in the official patch notes below:
All difficulties have received a major overhaul. We hope these changes make each difficulty feel more unique and provide more options for players of every skill level.
Amateur: Recommended for new Ghost Hunters!
A new difficulty for the top ghost hunters, designed to be a challenge mode for those seeking the most intense gameplay Phasmophobia has to offer.
Ghosts will not reveal one type of evidence
The ghost will sometimes change its preferred room after moving
No setup time
Shortest hunt grace period
Long hunt duration
Kills extend the current hunt’s duration
Sanity pills restore much less sanity
Fuse box starts off
Almost no hiding places
Paranormal interference has damaged some of your monitoring equipment
Each time you start a contract, the location will have different weather, adding new layers of gameplay and making each contract feel unique. Change in temperature will make finding the ghost’s location more difficult, rain or wind will impair your hearing, and a thick fog will reduce visibility.
The Ouija Board didn’t make as much sense as we’d like, so it’s been revamped. You now trade Sanity for information, and are penalized less if you don’t get a response.
The Ouija board will now lower your sanity greatly when the ghost responds
If the ghost doesn’t respond you will only lose a small fraction of sanity
Demon’s have had their weakness changed to reflect these changes
When crouching, the players collider now shrinks to match the player model
Ghosts will now disrupt electronic equipment whenever they are visible
Ghosts can now blow out lighters similar to candles
Using the walkie-talkie will now attract the ghost during hunts
The walkie-talkie will now only play static sounds when near the ghost
Lighters and candles will now extinguish when outside in heavy rain and when thrown
The truck map screen has received new icons
The ghost can now interact with several showers in certain locations
You can now place sound and motion sensors on floor.
All ghost’s base speed and acceleration when chasing a player has been slightly increased
Ghost hunt duration has been lowered on small and medium maps
Ghosts now have a low chance to not leave fingerprints when interacting with the environment
Fingerprints now disappear after 60 seconds
Attic and basement ghosts now roam less often
Attic and basement ghosts will now only roam to the next floor and not the other side of the map
All contracts are now selectable at all times on the map screen
The average sanity will now be accurate instead of being random
The contract difficulty will now default to the difficulty you played last
The map description has been replaced with a difficulty description
The bone can now be a random bone from the human body, and has new visuals
Ghost footsteps can now only be heard when the ghost is moving
Changing screen resolution in the journal now offers confirmation
Freezing Temperatures evidence has been changed to account for the new weather, requiring a lower reading on the thermometer. Breath has been unchanged
The fuse box on and off indicator has been split into two different lights, instead of one that changes colour.
Ghost sounds will now fade out instead of abruptly stopping
Ghost handprints and footprints have received new textures
Lighters will now turn off when swapped into your inventory
Ghosts can now blow out candles when the lights are turned on
Several rooms have been renamed on Edgefield, Bleasdale and Grafton
All ghost events will now last a minimum of 1 second
Window knocks will now give noise on the Parabolic
Several photo frames have had their photos replaced
The heartbeat will now fade in and out, the volume has also been lowered.