Double Eleven has drummed up the Rust Console Edition update 1.32 patch notes for you to digest, which comes equipped with a tidal wave of fixes spanning general gameplay, monuments, weapons, and more.
Related Content – Sony PS5 Complete Guide – Everything Explained On PlayStation 5 For New Users
- Turned on the lights at the Oil Rigs. This should make it easier if you and your group decide to tackle the Oil Rigs during night time.
- Improved the flightpath of Chinook helicopters as they approach and land on Oil Rigs.
- The Heavy Scientists had to strong of an aim from long distances, so we reduced their accuracy when shooting from far away.
- Increased the no-build zone at the Dome, around Oxum’s Gas Station and the Sewer Branch.
- Reduced the size of the no-build zone at the small and large Harbor.
General fixes
- Fixed an issue that was causing the controller to not be detected properly when the player disconnected and reconnected it.
- Fixed a crash that could occur when players get kicked for being idle.
- Fixed a freeze that could occur when entering the Options menu just before the death screen appears.
- Fixed the game becoming unresponsive after turning off one controller and connecting another.
- Fixed an issue preventing the user from entering the Main Menu if online services are down.
Monument fixes
- During the Oil Rig event, stopped Heavy Scientists shooting at players from inside the Chinook before it lands at the monument.
- Fixed Large Oil Rig locked crate respawning before all Heavy Scientists have been killed.
- Fixed blue and red keycard doors at the Oil Rig closing before the monument gets reset.
- Fixed more rubberbanding and collision issues at the Oil Rig.
- Fixed gaps in the floor at the lowest level of the Oil Rig not being transparent.
- Fixed floating barrels on the Oil Rig.
- Fixed more texture issues at the Oil Rig.
- Fixed players being able to draw weapons inside Safe Zones.
- Fixed players being unable to reach some areas of the Dome.
- Fixed level of detail (LOD) distances in tunnels underneath the Launch Site and the Airfield.
- Fixed the roof of the Airfield silo towers eating anything thrown at them.
- Fixed flickering textures on top of Airfield hangars.
- Put some oil on the gambling wheel so it spins smoothly at the Bandit Camp.
- Fixed bet quantity on the gambling wheel not updating properly when adding or removing scrap.
- Fixed metal beams in the Lighthouse not having collision.
- Fixed sign for Repairs being in the wrong place at the Outpost.
- Fixed players being able to clip through awnings above the Outpost workbenches.
Weapon and item fixes
- Fixed Spas-12 shotgun not automatically reloading when a different ammo type is selected.
- Fixed being unable to remove attachments from the Multiple Grenade Launcher.
- Fixed missing reload animation on the Multiple Grenade Launcher.
- Fixed visual issues on the Holo Sight and Simple Handmade Sight.
- Fixed unneeded prompt for unloading ammo appearing on Smoke Grenades.
- Fixed arrows sometimes becoming invisible during combat.
- Fixed some weapons not having a glowing outline when dropped on the ground.
- Fixed being able to place locks on Auto-Turrets.
- Fixed some building blocks not being upgradeable.
- Fixed being able to place objects where they will clip through L-Shaped and U-Shaped Stairs.
- Fixed rubberbanding on Triangle Ladder Hatch.
- Fixed incorrect shadow levels on Twig Walls.
- Fixed the Wooden Shop Front not being a default item in the crafting menu.
- Fixed missing information messages when repairing a structure that has been recently damaged, or when you don’t have enough resources.
- Fixed the Quick Drop option not dropping broken items from the hotbar.
- Fixed the Candle Hat making player feet shadows look weird.
- Fixed incorrect time display when using the Diving Tank.
- Fixed the Hoodie being able to be crafted outside of Workbench 2 radius.
- Fixed the Water Barrel having the wrong description.
Vehicle fixes
- Fixed boats not decaying when parked on structures just above the ocean’s surface.
- Fixed RHIB causing a water splash effect when engine is turned off.
- Repositioned collider for rowboat storage so that it is easier to to access when inside a boat.
- Fixed gestures not working when sat in a boat.
World fixes
- Fixed missing shadows for some road signs.
- Fixed destroyed barrel fragments clipping through the ground.
- Fixed texture issues on rusty barrels.
- Fixed incorrect shadow levels on red fuel barrels.
- Fixed some bus stops facing away from the road.
- Reduced possibility of barrels clipping into walls.
- Fixed missing collision at the top of palm trees.
- Fixed a spot where players could get stuck between ice sheets.
- Fixed seaweed growing above the ocean surface.
UI fixes
- Fixed health bars not appearing correctly on damaged structures and NPCs.
- Fixed gridlines sometimes disappearing when zooming out the map.
- Fixed the map not panning to sleeping bag clusters when scrolling through them.
- Fixed a hang caused by leaving a server from the respawn screen and then trying to reconnect.
Audio fixes
- Fixed the audio transition when other players enter and leave water.
- Fixed missing impact audio when shooting trees.
- Fixed missing audio effect when moving between inventory and crafting menus.
- Fixed audio effect for repairing objects coming from the center of the object instead of the impact point.
- Fixed the audio when opening High External Gates being too quiet.
- Fixed audio sometimes missing from Main Menu background videos.
- Fixed loading music not looping perfectly.
- Fixed impact audio firing when items are dropped onto supply crates.
- Fixed delayed sound effects when walking through tall grass.
- Fixed some UI audio effects being skipped.
Skin fixes
- Fixed some skin previews not displaying correctly in the store.
- Fixed some items losing their skins when dropped.
- Fixed some lighting and texture issues on skinned weapons.
[Source – Rust]