What makes you tick when you hear about the new season? Is it the continuation of the overarching story, or is it the promise of the new kind of activity you haven’t experienced yet? As we are still in the waiting mode, Bungie went ahead and told us something about a little thing called Seasonal Challenges. After all, this is the one thing that is confirmed to come in the new season. So what is it? Each week of the season, there will be between 3 and 10 challenges of varying difficulty and requirements. Some for the new content while others are more streamlined, like getting to a certain Power level. So, these challenges are completed once per account and will be available for the duration of the season. Which means that they don’t really have an expiry date. As for the rewards, we’re promised:
- chunks of XP,
- Bright Dust,
- seasonal currency
Stuff like that. These challenges come as a replacement for the weekly challenges that we are so used to picking up from the three vendors. On top of that, it looks like we’ll be having new ways of earning the Bright Dust – the only currency that really matters and has practical usage. What’s more important and far more curious is how all of these changes will affect some of your favorite activities. Let’s take a typical Destiny 2 dungeon, for example.
Are You Ready To Give Up On Your Habits?
Let’s say that your favorite instance is the Prophecy dungeon. You love it for the mechanics that each encounter offers and the visual style of the environment; this dungeon takes place in. Without a doubt, it’s one of the most unique-looking instances in the game. Every now and again, you’d go there to complete some daily and weekly challenges or maybe hoping that the roll that you’re aiming for will finally drop. When the next season hits the servers, you might lose some of the reasons for going there. Why? Because those weekly challenges are all focused around you doing the same thing multiple times.
They ask you to complete this or that X amount of times. Instead, the seasonal challenges are meant to bring some variety by offering different objectives, even if those are as trivial as upgrading your armor. Of course, that doesn’t mean that you won’t have a reason to go for another run of your favorite instance, per se. It’s just that your objectives will make you think twice about where what you’re doing is the effective way of completing a challenge. This restructured approach to repetitive tasks might throw gamers off at first, and it’s going to take time to readjust. Are you ready?